Exoborne

UI Artist for Exoborne a tactical PvPvE extraction shooter set in a chaotic world affected by extreme forces of nature.

Client

Yager (Co-Development for Sharkmob)

Role

UI Artist

Project

Exoborne

Type

PvPvE Extraction Shooter

Goal

Exoborne is an upcoming tactical open-world PvPvE extraction shooter set in a sci-fi apocalyptic world, launching in 2025. Players must navigate a relentless, ever-changing environment, wield powerful Exo-Rigs, and survive against both nature’s fury and warring factions. As a UI Artist, I contributed to the design and implementation of interface systems, including menus, the in-game store, customization screens, and HUD elements. Working closely with the Sharkmob amazing team to keep a consistent and functional design.

Result

www.exoborne.com/en/news.html

Feel free to contact me. Let's create together!

Feel free to contact me. Let's create together!