Exoborne

UI Artist for Exoborne a tactical PvPvE extraction shooter set in a chaotic world affected by extreme forces of nature.

Client

Yager (Co-Development for Sharkmob)

Role

UI Artist

Project

Exoborne

Type

PvPvE extraction shooter

Goal

Exoborne is an upcoming tactical open-world PvPvE extraction shooter set in a sci-fi apocalyptic world. Scheduled for release in 2025, the game invites players to navigate a dangerous, ever-changing environment, wield powerful Exo-Rigs, and face dynamic challenges shaped by nature’s chaos and warring factions. As a UI Artist, I contributed to the visual language and user interface, collaborating closely with the team to keep a consistent and functional design.

Result

www.exoborne.com/en/news.html

Feel free to contact me. Let's create together!

hello@carolmichelon.com

Feel free to contact me. Let's create together!

hello@carolmichelon.com

Feel free to contact me. Let's create together!

hello@carolmichelon.com

Feel free to contact me. Let's create together!

hello@carolmichelon.com